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Eldritch warriors are trained to withstand the rigors of combat and enter into the fray instead of standing back casting spells from a safe position. Eldritch warriors will not use shields or two hand weapons because they keep one hand free for casting and the other for fighting off opponents. Only mages may become eldritch warriors.
Eldritch warriors add 3% per rank to their defense when evading in melee combat. Eldritch warriors add 2% per rank to their chance to strike with their primary weapon. Eldritch warriors receive +1 to IV at ranks 2, 4 ,6, 8 and 10. For the purposes of determining IV Eldritch warriors combine Modified AG+ Spell rank (If attacking with a spell) when fighting someone in melee. Addition strike with primary weapon at rank 5. Eldritch warriors may move ½ their TMR and cast spells as long as they do not become involved in an engagement. When the make rank 6 they may move their full TMR as long as they do not become engaged in a melee conflict.
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