DEEP RAIDER
Deep Raiders are the plunderers of the Underdark.  As much as
the surface world dreads the appearance of those from deep
below the surface, so they dread the appearance of Deep
Raiders.  The vast majority of Deep Raiders are dwarves and
gnomes.     Other races are occasionally found in their ranks,
but these races have a deep hatred of evil that dwells in the
dark.   Deep Raiders make it their goal to strike first before an
invasion of the surface world can be mounted.   Raiders
dedicate themselves to hunting and eradicating Drow, Duergar,
Mind Flayers and other residents of the Underdark.     Others
might journey below the surface for gold and riches, Raiders are
more intent on revenge and bloodshed.   Raiders are convinced
that the Underdark has so warped its residents that
negotiations, peace or even a truce is out of the question.  
Deep Raiders often act as the vanguard of dwarven, gnomish or
other invasions of the Underdark.
   All Deep Raiders were an emblem on their shield or the chest
of the armor; it is an emblem of a burning sun.  Deep Raiders
know the denizens of the Underdark hate the sun more than
anything, and this simple emblem is to remind that that the light
of the sun can reach them even there.
Deep Raiders gain the following abilities per rank:
   +2% with primary weapon per rank, +1 to damage with primary weapons at ranks 1, 6, & 8, +3% to MR
per rank

Rank 1: Familiar Environs, Deep Raiders can determine the signs of foes that have recently been in an
area that other might miss.  By rolling under 5 x PC +5% per rank they can tell what races most frequent an
underground area.  Raiders do this by looking at a variety of visual, auditory and olfactory cues.

Rank 2: Tricks of the Trade, Deep Raiders specialize now in fighting a particular Underdark race and gain
benefits fighting that opponent.   Players must pick a favored foe.  
Grimlocks & Quaggoths        +5 IV,  +3 damage, double percentage of EN or Grievous Injury
Drow& Driders        Deflect projectiles @ 2 x MD + 4% per rank,  +3 damage vs Drow/Drider
Duergars        Extra strike vs. Duergar, +3 damage
Mindflayer        Double resistance to spells cast by Mindflayers, Immunity to Mind Blast talent
Aboleth        Double resistance to spells cast by Aboleths, immune to control spells
Beholders        Double resistance to spells and extra strike vs. Beholders
Elementals-E        Double resistance to spells cast by earth elemental creatures, +3 damage
Elementals-F        Double resistance to spells cast by fire creatures, +3 damage
Monstrosities         Extra Attack & double damage vs Purple Worm, Umber Hulk & Land Sharks.
Rank 4: Resist pain and immune to fear.   Recognize emanate natural dangers, 5 X PC + 4% per rank after
4.

Rank 5: Extra strike with primary weapon, Sudden Panic, The Deep Raider is able to induce panic by his or
her mere presence.  Favored foes must roll under 3 X WP or they will suffer -15% to strike and -3 damage
when battling the Raider.  Deep Raider may pick another familiar foe.   Heightened awareness of
environment, Raider adds another factor to any rolls involving AG or MD while underground. Pick another
favored foe.

Rank 7: Blinding light, by spending 3 FT the Deep raider can cause his or her emblem of the sun to flash
brightly causing partial blindness in any Underdark resident unless they roll under MR.  Lesser undead
within 20 FT must roll under MR or be disintegrated. The Raider now suffers no disabilities from being
fatigued.  Pick another familiar foe.

Rank 9: Extra strike with primary weapon

Rank 10: Unyielding Opponent, the Deep Raider has to be reduced to -5 EN before he or she will stop
battling Underdark denizens. During this time the Raider may be healed and after the battle is finished he or
she may roll under 3 X EN to avoid system shock and death.   Pick another favored foe.

Deep Raiders must spend 300 + 100 x Rank per year to maintain maps and equipment in order to use their
skill. By spending an additional 1000 exp after rank 10 a deep raider may continue to increase the favored
foes he may battle against.